| WEIGHT ALLOWANCE |
| Light |
100.0 |
Medium |
200.0 |
Heavy |
300.0 |
| PROFICIENCIES |
Armor Spikes, Axe, Axe (Throwing), Battleaxe, Bayonet, Blowgun, Club, Crossbow (Heavy), Crossbow (Light), Cutlass, Dagger, Dagger (Punching), Dagger (Thrown), Dart, Falchion, Flail (Heavy), Flail (Light), Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Guisarme, Halberd, Halfspear, Hammer (Light), Handaxe, Javelin, Katana (2-H), Kusari-gama, Lance (Heavy), Lance (Light), Longbow, Longbow (Composite), Longspear, Mace (Heavy), Mace (Light), Maul, Mind-blade, Morningstar, Pick (Heavy), Pick (Light), Quarterstaff, Ranseur, Rapier, Saber, Sap, Scimitar, Scythe, Shieldbash, Shortbow, Shortbow (Composite), Shortspear, Sickle, Sling, Sword (Bastard/2-H), Sword (Great), Sword (Long), Sword (Short), Trident, Unarmed Strike, Wakizashi, Waraxe (Dwarven/2-H), Warhammer
|
|
| FEATS |
| NAME |
DESCRIPTION |
| Armor Proficiency (Heavy) (1x) | You are proficient with heavy armor | | Armor Proficiency (Light) (1x) | You are proficient with light armor | | Armor Proficiency (Medium) (1x) | You are proficient with medium armor | | Blind-Fight | Fighting without sight is not a problem for you | | Combat Reflexes | Your agility enables you to make more attacks of opportunity in a single combat round | | Improved Initiative | When a fight breaks out, you are especially quick to prepare | | Martial Weapon Proficiency | You are proficient in weapons considered to be martial in classification | | Power Attack | Sacrificing accuracy for ferocity, you can do more damage when you strike an opponent | | Shield Proficiency | Using a shield in combat is easy for you and therefore unhindering | | Simple Weapon Proficiency | You are able to use non-complex weapons | | Weapon Focus (Greataxe) | You've chosen this particular weapon to study, therefore making you somewhat of a master of it | | Weapon Specialization (Greataxe) | Your weapon of choice can deal extra punishment as a result of your dedication to learning it | |
Sword (Short)
| TOTAL ATTACK BONUS | DAMAGE | CRITICAL | +9
| 1d6+4
| 19-20/x2
|
| HAND | RANGE | TYPE | SIZE | SPECIAL PROPERTIES | Primary
| 0'
| P
| S
|
|
Dagger
| TOTAL ATTACK BONUS | DAMAGE | CRITICAL | +9
| 1d4+4
| 19-20/x2
|
| HAND | RANGE | TYPE | SIZE | SPECIAL PROPERTIES | Neither
| 0'
| P
| T
|
|
Dagger (Thrown)
| TOTAL ATTACK BONUS | DAMAGE | CRITICAL | +8
| 1d4+4
| 19-20/x2
|
| HAND | RANGE | TYPE | SIZE | SPECIAL PROPERTIES | Neither
| 10'
| P
| T
|
|
Warhammer (Masterwork)
| TOTAL ATTACK BONUS | DAMAGE | CRITICAL | +10
| 1d8+4
| 20/x3
|
| HAND | RANGE | TYPE | SIZE | SPECIAL PROPERTIES | Neither
| 0'
| B
| M
|
|
|